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(+1)

level 9 is impossible

nvm the motorcyclists are just dumb only 4 of them passed the first level with max steering 30 population and max acceleration and one max speed point 

i beat level 9 did 3 laps of it like your meant to and the bike disapeared at the finish line but i didnt get the achievmen

(+1)

Very fun game, pretty harsh randomness, but even then, its still a lot of fun, a bit of a luck curve, but it is possible by just giving them a half reset (changing their sensors and then changing them back to the max) so it isn't that bad. Is also very entertaining to look at, some minor problems are that they sometimes really like a corner, and continuesly crash in it, like they have signed a contract, so just putting the values up, and then resetting them back (so they have one run with the other values) changes them to break the contract. I would not be able to do this, and i have massive respect for you that you did. Gl with your job that you have.

Thank you so much! ^^

(+1)

Thank you for making this game.
I am having a massive amount of fun with this game and that wouldn't be possible without your effort into making this game.
So you should be the one that gets the thanks =D

(+1)

Beat Level 9 didn't get achievement but don't care i did it good game 10/10.

Thanks!

(+1)

No thank You for making a game I can waste time on yet enjoy at the same time.

this just happened a bit fast

Just beat level 9!  Really needs an ending screen of some kind.

(+3)

well, the drivers are definetely artificial.

I kinda wish the game leaned more into the AI aspect, like changing the learning rate etc. a button to reset current inteligence without retiring would also be nice(I know that the game is old, but that one would be really appreciated)

(3 edits)

It is so terribly annoying when they just spend 50 generations bashing their heads against the exact same rock.

You have plenty of steering, SO STEER. Stop speeding at the rock, YOU HAVE A BRAKE SO USE IT.

Why are you actively steering INTO THE WRONG DIRECTION after 30 generations of suicide? I lowered your top speed so you'd have a better chance of NOT HITTING THE EXACT SAME ROCK AS YOUR GREAT*30 GRANDFATHER.

I know the game CLAIMS they learn better after retiring once and getting a 2nd sensor, but these lemmings only seem to get dumber. Maybe that 2nd sensor is more curse than blessing?

(+1)

hahahaha I made this game many years ago, and I still enjoy getting comments on it! ^^

Maybe it was badly explained on the game (I don't remember now) but second and third sensor don't make it learn faster, otherwise it makes they learn slower, but able to learn more and better (in machine learning terms, they have bigger layers).

Sometimes learning process gets stuck on a "local minimum" and it is very hard to get out of that. The only advise I can give you is to made they to "unlearn" a lot to get away of that "local minimum", and then start again the learning process. To do that, get back to old maps for some generations, or change the configurations by A LOT. 

The green bike is there to allow you to see if each generation is evolving or they are stuck on a local minimum and getting away from it: if the green bike is always doing the same, they are not learning, neither "unlearning".

Another hard option you have is to retire early, you won't get the bonuses from completing all races, but you will start again with the same amount of sensor to try again learning from 0...

Isn't the term local maximum? It's the max you can get, but if you go back a few steps you can do better

Good question!

You are right, in this context would be a "local maximum", because they are stuck on "lap completion %", something you want to maximize but you can get stuck on a "local maximum".

I used "local minimum" because I was thinking on "lap completion time", something you want to minimize but you can get stuck on a "local minimum".

In short: You can use Maximum or Minimum depending of what are you measuring.

(+1)(-1)

it learned to go backward?!?!?!

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